Casual 14 Settings

Game speed 1
Unit speed 1
Resource production factor 1
Barbarian village spawning 350% chance when a player joins the world
Bonus village spawning 5% chance when a player joins the world
Ability to demolish buildings Active
Morale Active (not time-based)
Milliseconds Active
Fake limit 1% of the village points
Research System Simplified research
Church Active
Watchtower Active
Quest System Active
Achievements Active
Growing barbarian villages Active up to 3000 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Active from 23:00 until 7:00, +100% additional defense against attacks.
Protection for beginners 5 days
Max attackratio (attacker:defender) Inactive
Casual attack block ratio Enabled, 20% based on lowest points
Flags Active
Scavenging Active
Hauls Active
Stronghold Inactive


Archers Active
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Active, skills can be learned.
Militia Active


Purchased using Gold coins
Max nobleman travel distance 1000 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 1


Tribe member limit 40
Ability to attack tribe members Attacks vs tribe members do not turn into visits and thus deal damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the start of the individual player
Support ticket Supporting villages outside player's tribe is possible
Ability to select starting direction Active
Victory requirements The attack block will be gradually relaxed and then removed. The win condition will than change to dominanced based.
Start date May 21,2024 10:00